

My Games
Throughout my university studies, I created a variety of WebGL game builds that highlight my versatility in exploring diverse game genres and artistic styles. This portfolio reflects my adaptability as a developer and showcases my ability to craft unique, engaging experiences across multiple types of gameplay.

Horror Survival Game based on the Australian outback.
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Cut trees down to collect wood to keep your campfire alive!
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Your campfire is essential for navigation and rescue!
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Use your resources wisely and tread carefully through the outback.

A simple car drifting style game.
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You have to keep an eye on your tyre wear percentage!
Make sure it never gets to 0%
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Also, you have to maintain drifting for longer than 10 second increments to obtain additional game time!
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Have Fun!

A simple top-down Zombie survival game.
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I developed this game to utilize dijkstra's algorithm.
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You can see faint lines representing the Zombie pathways.
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Each zombie is rapidly assessing tile nodes for the cheapest path to the player.
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Have Fun!

Mr. Frogger was one of the first games I developed when I began my game development journey.
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It's a remake of the classic frogger style game, but with some key differences.
WASD = Move Mr. Frogger
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You only get points awarded for progessively moving UP the game scene.
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Try not to get hit by the cars or fall off the logs!
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Get 4 Mr. Froggers onto the small land ledges on the other side within the time limit to win!
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Have Fun!